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Buttons add interactive points to your model. A visitor clicks one to read a note, or to open a linked page. You manage them in the Buttons panel on the left and edit them in Button Settings on the right.
A 3D scene with several icon buttons and the Button Settings panel showing name, type, icon, and description

Two kinds of buttons

Use an on-screen button for something that should always be visible, such as a link to your website. Use a 3D button to label a specific part of the model.

Adding a button

1

Add the button

Click + in the Buttons panel. A new on-screen button appears in the viewer and its settings open.
2

Place it

Drag the button in the viewer, or type its values under Button Location.
3

Set what it does

Choose a Button Type and fill in its content.

Button types

Button Name is an internal label for the editor’s list. Visitors do not see it.
A 3D scene with an open button popup showing a heading and a short paragraph of text

Appearance

Pick an icon under Button Icon. Size sets how large an on-screen button appears. A 3D button has Min, Size, and Max fields.